日本語: Arrowmancer: ジェネレーティブ・アートの歴史

The only thing I’ve found harder than making ML models is making videogames. So, it is only proper that we do both.

https://www.youtube.com/watch?v=wsw4mnE75AY&lc=UgzWonil-i0JQtL4esB4AaABAg

(bilibili link: https://www.bilibili.com/video/BV1uP411b7Fz/)

Our studio, Spellbrush, makes two core products: niji・journey, a generative AI model in collaboration with midjourney, and Arrowmancer, a videogame.

You may wonder now: why two products? A videogame and an ML model are two completely different things. In reality, they’re quite symbiotic. We test all the niji features in the Arrowmancer production pipeline, before we ship them to you.

Recently, it occurred to me that as a result, this game is a record of the history of generative AI. Here are some shots from the archives.

Arrowmancer 2022 Summer Event

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Arrowmancer 2023 Summer Event

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What a glow-up!